Sarfi's-Game-Design


 * IDEAS FOR SERIOUS GAMES**

Middle school students enjoy games but teachers don't appreciate that. Teachers feel that students should read and write to gain greater understanding about world issues. The problem to be solved is to make a serious game that is about a world issue.

**Requirements:**

 * 1) Game must be accessible to the intended players
 * 2) Game must be well-paced to be enjoyable
 * 3) Game must be challenging to the intended players.
 * 4) Game must have a clear goal
 * 5) Game must be winable.

** Constraints: **

 * 1) It must be possible to create this game with the tools available to middle school students (computers, wikis, blogs, cardboard, poster board, glue, colored pencils, markers, scissors, rulers, paper cutter, exacto knives, glue guns, found objects, dice, spinners, and other common items found in the home and school)

toc

1. A Serious Game Using Gamestar Mechanic that follows the design brief.

__**Problem to be Solved**__ In this game the sprite chosen will have to destroy many enemies on the board. What makes this game a serious game is that the main charecter sprite would be considered the bad guy who is killing the hordes of innocent civillian. This sort of genocide is seen throughout the world and is a very big issue nowadays. 1. Everybody wlll be open to this game. 2. This game is very fast paced and requires to be quick on your keyboard. 3. This game is challenging due to the sheer number of enemies or in this case civillians. 4. The goal of this game is clear destroy all enemies or in other words civillians. 5. It is very much possible to kill all enemies or civillians. This game can be easily made on Gamestar mechanic. This makes it so that not many materials or work is needed. But it does require time as you need to make the board in a correct way. __**Core Mechanics**__ The core mechanics in this game are fairly simple. There is no main plot, narrarative, or storyline. The goal is to again destroy as many of the opposide as possible until all are annihilated. The rules are similar to all other gamestar mechanic games except that the gun timer will be unlimited. The sprites are the only moving parts. The civillians or enemy sprites will stay still to create kind of a senseless killing situation. The territory will be marked using the blocks and other gamestar mechanic items.
 * __Requirments__**
 * __Constraints__**

2. A Serious Game Mod for an Exisiting Boardgame that follows the design brief. The game I chose to modify in this case is Monopoly. I chose this game to modify because Monopoly is a game where possibilities are practically infinite. This is a factor I like because it allows the game to be really fun. In this game each player will play as a president of a wealthy country such as the U.S.A. The player will go around the board and buy areas or places around the world suffering from natural disaster or war. And instead of hotels and houses there will be refugee camps and shelters. 1. This game is able to sucsessfully be able to entertain 4 players at a time. 2. This game will take a pretty long time like the actual Monopoly game but it will be fun. 3. This game will be challenging because of the competition and the temptation and urge to spend money to help countries around the world. 4. The goal in the end of the game will be to have more "morality points" than the others and not go bankrupt throughout the middle of the game. 5. After all spaces are occupied the game would be over and the winner will be chosen in referance to all the things they have done in the middle of the game. Though this game cannot be made in the computer it can be made through some hard work in time at home. A posterboard, glue, and other artsy utensils will be used. Though a lot of time will be needed because many chance, world chest, and area cards will be needed. The final product will be very enjoyable. __**Core Mechanics**__ Like the gamestar mechanic this game will have no main plot or storyline. The goal of the game is to again help as many countries as possible with the limited funds that you are given. You have to help as many countries without getting bankrupt. The rules are almost the same to the original monopoly except that things like the goal and properties are different. The games peices will serve as the only moving parts, they will be moved throughout the game across the board. Territories and spaces will be divided by lines on the board. The edges of the board will also serve as a sort of territory.
 * __Problem__**
 * __Requirments__**
 * __Constraints__**

3. A Serious Game -- Free Choice that follows the design brief.

In the game I want to design I want to make it similar to oligarchy. Many elements will be similar like the around the world locations, similar game play style, and the same movement of time. Things that will be different is that instead of deployng oil scavenging machines I will use things like supplies and buliding houses and refuge camps Also in my game you will not be plaing as the CEO of an oil company. Now you will be playing as the president of the United States and a lot of tension is riding on you. The goal of the game is similar to the monopoly one, help people without losing all your money. 1. This game will be open to anyone but can only be played by one person at a time. 2. This game will take as long as the player ability sustains them. You need to be smart or else you will get yourself impeached or plunge your economy into groundbreaking debt. 3. This game will be challenging because the player has many consequences if certain actions are comitted and they will feel the guilt of not helping a country. 4. The goal of the game is to help all the countries that are in the world without getting impeached or plunging the US into a huge economic depression. 5. It is possible to win the game if the desicions that are being made are made correctly. This game will require the use of a computer. It won't be easy I won't lie but I think if enough time is put into it it can be done and the final product will be great. __**Core Mechanics**__ Unlike the other two games this one will have a main plot or storyline. As I said before you will be playing as the president. And it will be your desicions and actions that will affect your game and outcome. The goal of this game is to survive your term as president and try to help people in other third world or suffering countries without destroying your country which by the way is the United States. What makes this game unique is that almost everything is moving except the background. Territory is a hard thig to distinguish in this game. But I guess it will be similar to the oligarchy game because that is what this game is a mod of.
 * __Problem__**
 * __Requirments__**
 * __Constraints__**