Nelly's+Design+Plans

=Final Game Designs by Nelly=

Topic : The topic of the game is the amazon rainforest.

Age Range: The audience for the game is ages 7 and above.

Goal: The goal of this game will be to get to the star. Getting to the star will mean that you reached your goal and saved the rainforest. The core mechanics of the game is movement.

The Core Mechanics: The core mechanics of the game is movement.
*Plot/Storyline- People are chopping down trees a lot more these days. You are living in the amazon rainforest and you have to stop them from destroying your home. So you would have to kill your enemies and get the star.

*Goal- The goal of the game is for the character to reach the star. When the character reaches the star it means that they stopped the people from destroying the rainforest.

The rules of the game are that you have to kill all the enemies, then get the star. You cannot get the star without killing the enemies.
 * Rules-

*Moving Parts- The moving parts are going to be the arrows and the spacebar to shoot things.

The territory of the game could have a background with trees and animals in it.
 * Territory-

The Element of the Game:
The Game of Save the Rainforest has: 1) Characters

2) Keys Used to Move the Characters

The Game:
Is made up blocks, characters, a setting, and the star as the goal. The setting of the game will have a jungle background and there

will be many animals and plants in the setting. There will be one hero and many other enemies. They each could shoot and have to

use the spacebar.

Gameplay:
The main character of the game starts at the left hand corner of the game. There will be blocks and enemies surrounding the star and

trying to block the character from reaching the star. The character has to use the arrow keys and the spacebar to move and shoot

the enemies. When the enemies are all killed, then you would get to the star.

= Additional Ideas =

Get started by moving your character around. Think of ideas to get to the star, like solving a maze. After figuring out the way to get to

the star start attacking the enemies. You must shoot all the enemies before reaching the star or the goal. This game will be faced

paced because all the characters in the game will be moving very fast and it will be also shooting things. This game can be

challenging for some but not others. You must think your strategy through. If you do not think carefully then it might be a very

challenging game.

Getting Home
By Nelly Lin Topic: The topic of this game is about the amazon rainforest.

Age Range: This game will be appropriate for ages 5 and above.

Goal: The goal of this game will be for you to get all of your 4 game pieces home before the other players. Getting home will be the goal.

The Core Mechanics: The game is mostly moving.
*Plot/Storyline- The plot of the game will be that you are lost in the amazon rainforest. You are the person trying to destroy the rainforest. You have to get home. As you are wandering around the forest, you realize that what you are doing is wrong. So you return home and abandon the idea of chopping down the trees.

The goal of the game is to get home the fastest before all the other characters.
 * Goal-

The rules of the game will be that you cannot roll the dice twice in one turn. As you go along you would have to answer questions on a card. If you get it correct then you go on and if you get it wrong you move back the same amount of spaces.
 * Rules-

The moving parts are going to be the game pieces and you would need the dice to see how many spaces you move.
 * Moving parts-

The background of the game would be green and you can draw trees and animals.
 * Territory-

Elements of a Game:
The game of Getting Home has:

- 16 Pawns


 * 4 Green


 * 4 Pink


 * 4 Purple


 * 4 Red

- Board

The board:
Is made up of colors that are pink, purple, green, and red. There is a slide section where you slide. The home is going to be near the

start and that is the goal to get all the game pieces that are yours to home.

GamePlay:
You start with 4 pawns of your same color and it starts at start. You have to roll the dice to see how many spaces you go. You keep

rolling and try to get to home. You have to roll a six on the first turn to get out of start ad you only move one space. You have to get all

your pieces to home. When you land on a spot that is occupied you would have to go all the way back to the start.

Additional Ideas:
You get started by rolling the dice. Whenever you get a six move a game piece out because it would be very difficult to roll a six

again.The rules on the game is that the dice gets rolled by one person once. No one is allowed to roll more than once. You would

have to go all around the board to get to home. The game is a slow paced game. You just need to roll the dice and move the piece.

This game may be challenging when you go on the same place a person is on. You will have to go all the way back to start.

Original Game:
The original game is Sorry!. The core mechanics of the game was movement. Every person rolled the dice and you move the pieces.

All four pieces has to get to home and when you land on a occupied space you would have to go all the way back to start. You used

the dice to determine the number of spaces you move. The original colors are green, yellow, blue, and red.

Survival in The Amazon Rainforest
By Nelly Lin

Topic: The topic of my game is the Amazon Rainforest. How many people are killing the forest and it affects people and animals and many other creatures.

Age Range: The age range of the game is 7 and above.

Goal: The goal of the game is to make the family living in the Amazon Rainforest survive for 4 years. When the family makes it through the 4 years, the player won the game.

Core Mechanics: The core mechanics if Survival in the Amazon Rainforest is surviving.
*Plot/Storyline- The plot of the game is that your family is living in the rainforest. People are destorying your home and you have to learn how to survive there.

Make it through 4 years 16 seasons without anyone in your family dying or getting lost.
 * Goal-

Instead of earning money to survive, you would have to find food and a place to live because your homes are constantly getting chopped down.
 * Rules-

The moving parts will be when you click something. It would also be the arrow keys so you can move around and find new things.
 * Moving Parts-

The background of the game is in the rainforest. There will be a river running through it and there would be many animals.
 * Territory-

The game of Survival in the Amazon Rainforest has:
*Characters -Mouse
 * Moving Parts:

The Game:
The game of Survival in the Amazon Rainforest will have a family of 5. The parents and three kids. They will be living in the Amazon

Rainforest. The game's background will be jungle/forest-like and there will be many trees and animals.

Additional Ideas
The game will start by choosing a goal. Happiness, money, education, or health. Then the game will continue and your family will

have to try surviving the amazon rainforest. The rules of the game is to find food, homes, and to survive the amazon rainforest when

their homes are getting destroyed by humans. The players have to choose carefully which road they want to take into the forest and

try to survive it. The game will be a fast paced game because the players have to find a way to survive and there will be bulldozers

and people coming to chop down trees and they have to avoid it. The game will be challenging because sometimes you can't find

food and homes will be destroyed. You can also get lost in the forest and can't find your way back home.

Original Game:
The original game was Ayiti. The core mechanics of the game was moving. This is because you have to move the characters from

one place to another and what you are mostly doing is clicking on the places.