Grant's+game-designs


 * IDEAS FOR SERIOUS GAMES**toc

Middle school students enjoy games but teachers don't appreciate that. Teachers feel that students should read and write to gain greater understanding about world issues. The problem to be solved is to make a serious game that is about a world issue.

**Requirements:**

 * 1) Game must be accessible to the intended players
 * 2) Game must be well-paced to be enjoyable
 * 3) Game must be challenging to the intended players.
 * 4) Game must have a clear goal
 * 5) Game must be winable.

** Constraints: **

 * 1) It must be possible to create this game with the tools available to middle school students (computers, wikis, blogs, cardboard, poster board, glue, colored pencils, markers, scissors, rulers, paper cutter, exacto knives, glue guns, found objects, dice, spinners, and other common items found in the home and school)

1. A Serious Game Using Gamestar Mechanic that follows the design brief. A way that I would create a Serious Game using Gamestar Mechanic following the design brief is that Ihave to consider how my game looks like and the elements of it such as what types of enemies are present, mavatar or sprite, what types of blocks are surrounding me and my enemies and most of all what is the main objective of my game and how can I achieve that objective. With all of these elements in the game they must follow the design brief such as being challenging and fast-paced.

2. A Serious Game Mod for an Exisiting Boardgame that follows the design brief. I must modify this boardgame in a way that it relates to what your toic is mainly on and what I am trying to win in the game. The concepts and elements in the boardgame such as the pieces, cards and way problems or issues that I might face on my way to the objective.

3. A Serious Game -- Free Choice that follows the design brief. When I make a Serious GAme based on my free choice, I must create it in a specific way that relates to what my topic is on, and the elements in the game must be related to my topic as well. Another thing is that the type of game design I choose in a way must be relevant to my topic.