Cassidy's-Designs-Plans

=Final Game Designs by Cassidy=

Lowering the Debt
Using Gamestar Mechanic you could make a game involving the financial crisis in Italy and the causes of it too. You could make the sprites into people going around collecting money. The game is going to be modified by Cassidy. The Game:** Five **enemies** 1.fast one 2.slow one 3.one that goes around the board 4.one that follows you 5.one that goes back and forth You start at the starting space and go around the area collecting money. Once you collect it all you go the the ending space and you completed the level. This game could be challenging because you would have to collect all the money with an increasing debt without getting caught by any of the enemies.
 * Elements:
 * Paths to follow
 * Starting Space
 * Ending Space
 * Virtual money to collect
 * Core Mechanic:**
 * collecting
 * Age Range:**
 * ten to fifteen years
 * Game Play:**
 * Goal:**
 * To collect all the money and get to the ending space.

Getting Rid of Italy's Debt
Using an existing board game you could make a game involving the financial crisis in Italy. You could use Monopoly which is a game that is all about earning money and property. Since Italy is having trouble with their money situation you could make a version of Monopoly about Italy. The designer will be Cassidy.

five game pieces** 1. blue person 2. purple person 3. yellow person 4. red person 5. green person one dice
 * Elements:
 * Age Range:**
 * 10 through 15 years
 * Game:**
 * Monopoly
 * Core Mechanic:**
 * original game is buying and selling
 * game modification is advancing and earning
 * Deck of Cards:**
 * Cards with situations where you earn or lose money
 * Game Board:**
 * 10 by 5 spaced board
 * 4 roll again spaces
 * paper money in various amounts
 * 26 spaces
 * 13 spaces telling you to pick up a card
 * Game Play:**
 * You would go around and earn money without losing too much. If your debt got too high you would lose, but if you gained a certain amount you would win.
 * Some cards and some spaces would give you a situation where you either earned or lost money.
 * You would start at the starting space and end at the ending space.
 * A dice would determine how many spaces you would move.
 * Goal:**
 * To earn a certain amount of money as you go around the board.

Handling Italy's Debt
Using a card game you could make a game involving the financial crisis in Italy. The game would be modified by Cassidy.

Age Range:

 * 10 through 15 years

Game:

 * Cards

Core Mechanic:

 * of the original game would be dealing
 * of the modified version would be

A Deck of Cards

 * this deck has cards that either tell you that you lost or earned money

Game Play:

 * Each player gets dealt five cards.
 * At the end, you add up how much money you have.

Goal:

 * To have the most money out of all of the players after the five cards are dealt to all of them.