MaxL's+game+design


 * IDEAS FOR SERIOUS GAMES**toc


 * A computer game in which you must get to the owner of an illegal factory and get past his men. You must destroy his factory and arrest him. The sprites will be henchmen and your avatar will be the character who is on the side of the authorities.
 * A game in which you bust an illegal drug rink and must arrest all of the smugglers and find their stash of illegal narcotics to destroy. The game will be a boad game. It will consist of a series of small boxes representing rooms and a few character pieces. It is for 4 players. One player is the agent, one is the criminal henchmen, one is the criminal leader and the 4th is a third party criminal. You will rely on a deck of cards which highlights global issues regarding drug smuggling to help you defeat the other players (the two gangsters are allies).
 * A game in which you must arrest the leader of a cult who plans to kill a large amount of people. You will act with peace and diplomacy towards him in a board game setting. Use various cards which you have and use them on a small book which yields results. There can be numerous players who are all negotiators, 1st one to get the leader to stop wins. If any player makes the leader kill all. Then everyone automatically loses.

Middle school students enjoy games but teachers don't appreciate that. Teachers feel that students should read and write to gain greater understanding about world issues. The problem to be solved is to make a serious game that is about a world issue.

**Requirements:**

 * 1) Game must be accessible to the intended players
 * 2) Game must be well-paced to be enjoyable
 * 3) Game must be challenging to the intended players.
 * 4) Game must have a clear goal
 * 5) Game must be winable.

** Constraints: **

 * 1) It must be possible to create this game with the tools available to middle school students (computers, wikis, blogs, cardboard, poster board, glue, colored pencils, markers, scissors, rulers, paper cutter, exacto knives, glue guns, found objects, dice, spinners, and other common items found in the home and school)

1. A Serious Game Using Gamestar Mechanic that follows the design brief.

2. A Serious Game Mod for an Exisiting Boardgame that follows the design brief.

3. A Serious Game -- Free Choice that follows the design brief.