Katherine's-Game-Designs


 * IDEAS FOR SERIOUS GAMES**toc

Middle school students enjoy games but teachers don't appreciate that. Teachers feel that students should read and write to gain greater understanding about world issues. The problem to be solved is to make a serious game that is about a world issue.

**Requirements:**

 * 1) Game must be accessible to the intended players
 * 2) Game must be well-paced to be enjoyable
 * 3) Game must be challenging to the intended players.
 * 4) Game must have a clear goal
 * 5) Game must be winable.

** Constraints: **

 * 1) It must be possible to create this game with the tools available to middle school students (computers, wikis, blogs, cardboard, poster board, glue, colored pencils, markers, scissors, rulers, paper cutter, exacto knives, glue guns, found objects, dice, spinners, and other common items found in the home and school)

1. A Serious Game Using Gamestar Mechanic that follows the design brief. Using Gamestar Mechanics to make a game would be a bit more challenging. Since there are monsters and enemies, I would make it seem like a disaster site and the avatar would be the survivor, and the enemies are the obstacles getting in it's way. you would have to collect all the point before you lose all of your health. Right now at this moment it sounds crappy, but no worries if I put some more thought into this, it's going to be an amazing game.

Core Mechanics 2. A Serious Game Mod for an Existing Boardgame that follows the design brief. If I were to pick an existing board game and have it revolve around my topic, I would definitely pick Monopoly.This is because each turn you get money, a card from the community chests, and other various things that could help someone survive in an earthquake. Instead of owning property, you could own items such as: alcohol, band-aids, gauze, water, food, flashlight, and etc.
 * 1) Plot/Storyline: A kid from Sichuan Province of China has just been separated from his entire family, except for his 7-year old sister. Now he's all hopeless and depressed; the only thing his sister was good at doing was finding things that they needed and making clothing. That does come in handy when they run out of food and other supplies. They goon a journey to reach the nearest shelter and hope that their parents are there too.
 * 2) Goal: The goal is to try to reach the shelter and reach your parents. Along the way, you have to talk to others and gather resources.
 * 3) Rule: You have to finish it within the time limit and try to save all of your health and resources
 * 4) Moving Parts: The characters and flying objects
 * 5) Territory: Sichuan Province will be the territory and towns within Sichuan will be also traveled to.

3. A Serious Game -- Free Choice that follows the design brief. If I were to make a game involving my topic, China's 2009 earthquake I would make it a video game. I could use some kind of game-making software to make it into a game. I know it's going to be hard to do that, but with some creativity I bet it's going to be a killer game.