Aamel's-Game-Design


 * IDEAS FOR SERIOUS GAMES**toc

Middle school students enjoy games but teachers don't appreciate that. Teachers feel that students should read and write to gain greater understanding about world issues. The problem to be solved is to make a serious game that is about a world issue.

**Requirements:**

 * 1) Game must be accessible to the intended players
 * 2) Game must be well-paced to be enjoyable
 * 3) Game must be challenging to the intended players.
 * 4) Game must have a clear goal
 * 5) Game must be winable.

** Constraints: **

 * 1) It must be possible to create this game with the tools available to middle school students (computers, wikis, blogs, cardboard, poster board, glue, colored pencils, markers, scissors, rulers, paper cutter, exacto knives, glue guns, found objects, dice, spinners, and other common items found in the home and school)


 * 1. A Serious Game Using Gamestar Mechanic that follows the design brief.**

In order to make a serious game using Game Star Mechanic that is about the water crisis in India, there are a few adjustments that I should do in Game Star Mechanic. First of all, I have to make the avatars look more realistic so that they could be government agents who have to distribute water efficiently to the people of India. Also, I could make up a story and make the characters follow along. Another thing I could do is make the bricks walls, and the background roads in which the government official has to pass in order to distribute the water.


 * 2. A Serious Game Mod for an Exisiting Boardgame that follows the design brief.**

A serious game mod that I am thinking about is The Game of Life. In this game, the person will be a government official that is give 100000 dollars by the government from America to help poor families in India to get potable water. The idea of this game is basically luck as you win if you get to the end without being bankrupt. Each spot on the board is covered with a family, but they have different amount of money they need. So it all depends on what spot you get, and if most of the spots are families that don't need to much, most likely you will get to the end without getting bankrupt. That is really how you win the game.


 * 3. A Serious Game -- Free Choice that follows the design brief.**

I think that I would choose a board game to make a game about the topic.