Joshua's+Design+plans

=Final Game Designs by Joshua=

Bombing Run
I will use Gamestar mechanics to make a game that is similar to the topic I am doing. The avatar which you play with will be the smallest one. Your enemies will be the big tanks. The goal of the game will be to find the key which leads to the room with the weapons and then use this weapons to take down the tanks. I think this will develop a sense of what people were feeling during the time in Israel. I think this game will help raise awarness of the war on Terrisom 1. Bomb run 2. Joshua Vaiman 3. Israeli-Palestinian conflict 4. 5-60 5. To kill the big tanks 6. Surviving 7. A computer, and acess 8. You can get started by trying to find the key that unlocks the other room

Life: Israeli War Edition
2. Joshua Vaiman 3. Conflict going on between the Israeli's and Palestinians 4. about 5-60 5. To survive till the game ends 6. survive 7. figures, dice, spinner, money, people to fit onto the peices 8. To get started you have to spin the spinner and move the amount of spots which it spins 9. You cannot cheat or else the game will not seem fun to the other people 10. This game is paced depending on which pace you got at 11. I don't not really want to make this game challenging in any way.

Call of Duty: The Israeli Conflict
2. Joshua Vaiman 3. The Israeli-Palestinian Conflict 4. 17+ 5. There will be a campaign and a multiplayer, you must survive 6. To survive 7. A game console and a controller and of course the game itself 8. To get started in this game you will have to