EmilyK's+Game+Designs


 * __Design 1__**-

My first idea for a game is a model of the game Monopoly. The idea of the game would be to save as many children from the Lord's Resistance Army as possible. For example, instead of money, you collect more and more children, or you could lose children, it all depends on the moves you make, and the chances you take. In the game, there would be two types of cards, one where you get choices and you can decide what you do, and the other cards tell u what to do, such as go forward, go back, collect x amount of children, give back x amount of children, etc. In my opinion, this game would be for ages 11 and up, and to play, you would need dice.


 * __Design 2__**-

My second idea is a model of a action game that would be played on the computer. The storyline would be that you are a tourist visiting Uganda, and you get lost from your tour group. Then, from the corner of your eye, you see a group of children, ages ranged from 10-14, being taken by a truck of men with weapons. You follow the truck to see whats happening, and then, you notice that your now practically a spy, finding out how you can save children from the Lord's Resistance Army. For this game, I would recommend that children ages 10 and up could play, and the only material you would need is a computer.


 * __Design 3-__**

My third idea is a model of the game Clue. It would be a board game. The difference would be that you have to find the children who need saving. To find them, you would need to follow very vague clues.