Nicholas's+Design+Plans

=Final Game Designs by Nicholas=

SAVING THE SOUTH
By - John Locke Hi, my name is John Locke and I created a game called SAVING THE SOUTH. When I first heard about this project, I knew right away that I was going to do the country Chile, and bring awareness to the devastating earthquakes that hit Chile. People remember the Haiti earthquake like it was yesterday, but some how everyone seemed to forget about the earthquakes that destroyed Chile. I have designed this game to make sure that people don't forget about Chile, and may even possibly donated money or there help to the country. I have thought long and hard about the age group or range that people should play this game and i think i have come up with the possible age group. From the age of eight to the age ninety-nine, people should be able to understand and play this game. I know that I started playing monopoly was I was around six or five, and I was not 100 percent sure what to do. By the time I was eight years old, I really understood the concept of monopoly and how it was played. The age ninety is the oldest age that people can play games, so I decided to go with the usual oldest age. That is how I made the age range. The goal of my game is to buy the most properties that are located in Chile, while giving away money to the family that you play for. Buying the properties located in Chile to make a profit is like the regular edition of monopoly, but having to give away money to the family located in Chile is a new twist. If I were to some up my game in one word it would have to be GIVING. I think that many games are designed so that people play for themselves, and they win based on doing everything for yourself. I wanted to make a game that would teach you high morale, and to be unselfish. In my game, i will have many pieces (Also called Pawns). These pawns will include two decks of cards, two white dice, eight game pieces, and fake money. One deck of cards will be called morale cards and the other will be called charity cards. I do not know what the eight pieces will look like, but whatever it is it will have something to do with Chile. The money will have the value of ten dollars, fifty dollars, one hundred dollars, two hundred dollars, and five hundred dollars. The pieces in my game are very similar to the original game of monopoly, but the intentions of the pieces are very much different. In order to win the game, you need to have a minimum of two players, and a maximum of eight players. Everyone needs to select a pawn and place it on the square that has the word begin written in capital letters. Every player must have a different pawn, and every player should only have one pawn they are controlling. for example- If one player has a pepper pawn, another player can not have that pepper pawn. Also, the player that has the pepper pawn can not use another pawn in the same game that is being played. 2. Then players roll the two white dice in the box to determine the order of who will go first, second, third, ect... the person who rolls the highest will go first, and the person who rolls the lowest goes last. However, the person who goes first the first round of turns, will go last the next round of turns, and the person who goes last the first round of turns will go first the next round of turns. This is to insure that everyone gets a fair chance at going first, and that no player has an advantage over another player based on the way they rolled the dice. 3. When the order people go in and the pawn players will use have been established, the game may begin. 4. Enjoy and have fun!!!!

There are many rules in the new game that I hope to create, but the rules I do make should be followed very seriously. One rule that I feel needs to be gone over is the way that you handle or use properties. For those people who play or have played the original version of monopoly, you know that you need to purchase properties and hope that people will land on them so you make money.

By- Jack Bauer
===Hello, my name jack Bauer and I created a game called Chance- Chile Edition. When I heard about this project, this idea was one of the first ideas that I had. The monopoly idea that was written above this was the first idea that I had, and was most valued idea that I had. I created this game based on the game life, as it follows the same set of ideas and or rules. I thought about what the age range that this game would have, and I thought the appropriate age range would be nine years old to ninety nine years old. This is the age range of the original version of life, and I think that it is a good age range for my game. The goal of my game is to navigate through the board, while making the most money and receiving the most morale cards. The task does not seem as easy as it looks, as they need to deal with sudden emergencies, as well as giving money to people less fortunate then you. if I were to identify this game by using one word, that word would have to be perserverance. Throughout the game,. players will be tested time and time again with unfortunate events, and only the strongest of mental players will win the game. Some elements of the game will include paws (pieces). These pieces will include 20 small people. Five pawns will be Grey (father piece) five pawns will be purple (Mother) five pawns will be blue (boys) and five pawns will be pink (girls.) Fake money will be included, one hundred dollar bills, five hundred dollar bills, and one thousand dollar bills. Three thousand dollars will be given to you at the beginning of the game, and your goal is to build off that money while being the most productive in helping the community. There are many rules in this game, so it is very important to pay attention to every single one of those rules. I don't have every single rule down to a tee, but I have the basic rules down. In the game, you must do what the card or the space on the board tells you to do. The cards must be followed exactly the way they are supposed to do, no matter how much you don't want to do it. This game is fast paced, and it is a lot of fun.===

Design Plan #3:
Hi, my name is Jacob Smoke monster and my third and final idea follows the basis of the game Clue. For those who do not know, the objective of the game is to figure out who stole food, where the food was stolen, and the weapon they used to steal the food. My game is very similar to the original version of Clue, because in the original game you need to find the person who killed a person, the weapon that was used, and where in the house the event happened. This game is based on the horrible earthquakes of Chile, and how the cities are tearing apart because citizens form all over are turning on each other instead of making the country better. the age range for my game is ten years old, to ninety nine years old. The reason the age range for this game is so much different from the other games is because this game is by far the most complicated game of the three, so it takes an older person or child to understand what is needed to do or win. the reason i chose ninety nine is because of the reasons before this game, that is the oldest possible age to play games. The goal of the game was explained before, as the goal of the game is to find the person who stole the food, where it took place, and with what weapon was used to knock over of the store. The elements of the game will include eight cards that contain peoples faces, eight cards that contain weapons, and eight cards that contain store all over the country of Chile. As well as that, there will be eight pawns that on;y one player per pawn may used. In addition to that, you will receive a pad or piece of paper that has all twenty seven things that are on the cards. People will receive a certain member of cards, and the cards the person playing the game will receive will not be the cards that actually did it. The cards that actually did it will be in an enclosed envelope that will be placed in the middle of the board, and the only way that you can win the game is by guessing the cards in the middle of the board. This game is very challenging, as you will need patience and intelligence to win the game. Although you need to have patients and intelligence, the game is fasted paced so you need to have good instincts and good insight to be the best of the best in this game.