Amar's-Game-Designs


 * DEAS FOR SERIOUS GAMES**toc

Middle school students enjoy games but teachers don't appreciate that. Teachers feel that students should read and write to gain greater understanding about world issues. The problem to be solved is to make a serious game that is about a world issue.

**Requirements:**

 * 1) Game must be accessible to the intended players
 * 2) Game must be well-paced to be enjoyable
 * 3) Game must be challenging to the intended players.
 * 4) Game must have a clear goal
 * 5) Game must be winable.

** Constraints: **

 * 1) It must be possible to create this game with the tools available to middle school students (computers, wikis, blogs, cardboard, poster board, glue, colored pencils, markers, scissors, rulers, paper cutter, exacto knives, glue guns, found objects, dice, spinners, and other common items found in the home and school)

1. A Serious Game Using Gamestar Mechanic that follows the design brief.

In order to make a serious game using Game Star Mechanic that is about the War in Iraq, there are a few adjustments that I should do in Game Star Mechanic. First of all, I have to make the avatars look more realistic so that they could be terrorists attacking USA soldiers and so the USA soldiers have to succeed in a mission. Also, I could make up a story and make the characters follow along like if the gamer is a soldier, they could try to defuse a bomb set up by Al-Queda under a plane or something like that. Another thing I could do is make forts, and the background roads in would have lots of sand like a sandstorm and the USA officials must pass the forts safely and capture Osama Bin Laden,etc.

Core Mechanics: The core mechanics needed for this game would be characters, goals, rules of course, and many more things including moving pieces and money and a spinner, 2. A Serious Game Mod for an Exisiintg Board game that follows the design brief.

My group got the game Pacman and the only thing reason we had to change was because the game was supposed to have civil rights and group sucess so my group made it that there would be multiple PacMen or PacWomen. This would give the game civil rights so the player could be male or female and it is now a multiplayer game so it involves group sucess.

Core Mechanics: This game (Pacman) uses core mechanics like points and obstacles which are the colorful ghosts who try to kill you while you try to collect all the points. 3. A Serious Game -- Free Choice that follows the design brief.

There must be multiplayers and different characters in the game so the game can be a little bit more serious. Also, there must be harder or different obstacles needed to pass in order to win the game. The obstacles are just too easy in my opinion in Gamestar Mechanic. The person must explain what certain things mean in the beginning of the game. You must use narritives!

Core Mechanics: There must be characters and many obstacles for multiplayer games. This would be included in this serious game!