Ilan's+Design+Plans

=Final Game Designs by Ilan=

Israeli- Palastinian War
Designer name: Ilan W Topic: War in Israel between the Israelies and the Palastinians Audience: 10 and up Goal: Defeat the Palastinian army and reach the base Core Mechanics: Defeating Elements: Computer, Gamestar Mechanic How to Start: Go to Gamestar mechanic search the game and start from level 1 Rules: You have unlimited ammo, but a limited time to use it all. Also you have life and cant be touched or shot by the enemies. Pace: This will be a fast paced game were you have to rush to the base Challenge: As the levels advance, the game becomes more challenging

Risk the Israeli Edition
Designer: Ilan W Topic: War in Israel Audience: 10 and up Goal: Conquer Israel and make the opposing team surrender Core Mechanics: Conquering Elements: Dice, Board, Pawns, Mission cards, City cards How To Start: Chose team get your mission and then get your city cards and place your pawns on the cities Rules: The teams take turns moving around the country and then they attack. Pace: Slow Paced because it takes a lot of time to think about what to do. Challenge: As cities become stronger with more troops its harder to defeat the opponent.

[[image:Chosen_Design.jpg width="171" height="107" align="left"]]U.N Representative
Designer: Ilan W Topic: War in Israel Audience: 10 and up Goal: Go to Israel and find peace between the Israelies and the Palastinians by making a U.N decision Core Mechanics: Making decisions Elements: Computer How To Start: Explore the whole country of Israel and try to find a information that enables you to create an answer on how to make peace. Rules: You have limited time to investigate the war and then you must make your decision Pace: This is a fast paced game where you have to quickly find a decision before things get out of hand. Challenge: The decision that you make affects the whole world and if you did not find enough information you can help start another world war.