emirs-design-plans

=Final Game Designs by Emir=

**Save The Haitians**
By: **Emir** 1) GOAL= You have to save all the Haitians before it gets too dark. 2) ISSUE= The issue is that the Haitians need our help. 3) CHALLENGES = The obstacles, for example : The cement falling can be a challenge. Or the time you have o complete each level. 4) CHARACTERS= The characters will be rescue crews that will be chosen in the beginning of he game. 5) TYPE OF GAME= Gamestar Mechanic game/ a online game. 6) STORY= you just arrived in Haiti and you need to save and take care of as many Haitians as you can. 7) RULES= you must save every person you can't skip any body. 8) SETTING= This game will be held in Haiti. 9) HOW TO WIN= In order o win you have to save every Haitian before it is too late. 10) TARGET AUDIENCE= This game s for people 10 and up. 11) PACE= This will be a high paced game. 12) PURPOSE= The purpose of this game is to show the person that the Haitians rally need their help. 13) GAME BEING MODIFIED= LIFE 14) AMOUNT OF PLAYERS= Only 1 player is allowed to play at once. 15) ELEMENTS= The Board and the Sprites
 * Core Mechanic:** Saving

13) GAME BEING MODIFIED= Life
14) AMOUNT OF PLAYERS= 2-6 players are allowed to play 15) ELEMENTS= 6 pawns: 1 boy, 1 girl, 1 teenage boy, 1 teenage girl, 1 man and 1 woman. 2 decks of cards: 1 deck of Life cards and one beck of Rescue team cards. The Board: Square board folds in half, 20 spaces (10 by 10), 8 are earthquake spaces, 2 are airport spaces, 10 are empty spaces.

Chore Mechanics: Saving
By: Emir 1) GOAL= My goal is to teach people about the people in Haiti. 2) ISSUE= You have just 3) CHALLENGES= You will have to try to beat you opponent. 4) CHARACTERS= You each have different colored checkers 5) TYPE OF GAME= This will be a board game. 6) STORY= You and your rescue crew have just arrived in Haiti. Now you have to capture and help all the Haitians. 7) RULES=you can go anywhere up,down,diagonal and you have to jump over other checkers. 8) SETTING= This will be held in Haiti. 9) HOW TO WIN= In order to win you have 10) TARGET AUDIENCE= This game is for people 10 and up. 11) PACE=This will be a slow paced game. 12) PURPOSE= The purpose of this game is to show people the terrible things that are happening in Haiti. 13)GAME BEING MODIFIED= Checkers 14) AMOUNT OF PLAYERS= 2 players are allowed to play at once. 15) ELEMENTS= 8 by 8 board that folds in half.