Madeline's+Game+Design


 * IDEAS FOR SERIOUS GAMES**toc

The ideas that my group came up with had to do with justice and real life world issues. One group member suggested that it could be a modified version of RISK. There will be floating, and heroic characteristics to the characters. The main goal of the game is have justice in the end. It will be a good heroic game where you could change your perspective about the world. The game will have a narrative, to explain the game's story.

Middle school students enjoy games but teachers don't appreciate that. Teachers feel that students should read and write to gain greater understanding about world issues. The problem to be solved is to make a serious game that is about a world issue.

**Requirements:**

 * 1) Game must be accessible to the intended players
 * 2) Game must be well-paced to be enjoyable
 * 3) Game must be challenging to the intended players.
 * 4) Game must have a clear goal
 * 5) Game must be winable.

** Constraints: **


1. A Serious Game Using Gamestar Mechanic that follows the design brief. This game will have blocks that match the enviornment. Your avatar will have heroic characteristics, and should change your perspective on the world. This game will consist of a narrative to explain the game's situation. Why is it so important that your avatar is hero like? How does this affect your perspective of the world? These questions should be asked while the player plays the game.

2. A Serious Game Mod for an Exisiting Boardgame that follows the design brief. This game will have a board, and characters to identify the player. It will be a serious game because it will have serious issues and will change your perspective on the world by having heroic qualities to the characters. Your character will help change the world by saving the homeless! However, be careful you have to catch up, don't drown in the water.

3. A Serious Game -- Free Choice that follows the design brief.