Leah's-game-designs


 * IDEAS FOR SERIOUS GAMES**toc

Middle school students enjoy games but teachers don't appreciate that. Teachers feel that students should read and write to gain greater understanding about world issues. The problem to be solved is to make a serious game that is about a world issue.

**Requirements:**

 * 1) Game must be accessible to the intended players
 * 2) Game must be well-paced to be enjoyable
 * 3) Game must be challenging to the intended players.
 * 4) Game must have a clear goal
 * 5) Game must be winable.

** Constraints: **

 * 1) It must be possible to create this game with the tools available to middle school students (computers, wikis, blogs, cardboard, poster board, glue, colored pencils, markers, scissors, rulers, paper cutter, exacto knives, glue guns, found objects, dice, spinners, and other common items found in the home and school)

1. A Serious Game Using Gamestar Mechanic that follows the design brief. You couldn't make a serious game for my world issue because it wouldn't make sense if i did because the game has to have the certain type of animal in it and you can't change the avatars in Gamestar mechanic. I guess I could make a game by having a sprite try and avoid the enemy: global warming and have them fight it. Chore Mechanics: the sample is in gamestar mechanics. 2. A Serious Game Mod for an Exisiting Boardgame that follows the design brief. For my game, I would make a version of Sorry except the Arctic Animal version. It would have the setup of life except it would have different designs on the board and it would have different cards. I'd have the same TYPE of cards, though. Meaning the type of cards would have numbers and facts. The game pieces would be the different types of animals that live in the arctic. Chore Mechanics: the sample is in my folder. 3. A Serious Game -- Free Choice that follows the design brief. A game that I would make would be my own type of board game. It would have 3 types of animals: the arctic fox, the arctic hare and the polar bear. They will have their own paths and whoever gets to the end or finish first will win. They will have problems and stuff until they get to the end. Chore Mechanics: the sample is in folder.