Adelqui's-game-analysis

 Game Analysis

The game I chose for my game analysis was Hurricane Katrina and was about a girl trying to hear all the people's comments and help them if their in need of items. For example, a flashlight or batteries. The elements in this game are when someone needs help above their house they have a bubble with red letters saying help! Then you talk to them to see what is wrong and see if you could help them. When you see trash on the floor or flying in the air you can jump, you can only go straight, so if you miss someone you wouldn't earn any points because you can't go back, and get them. The elements work together while you play by earning a lot of points, by saving people's life, sometimes you find objects that would help you or if you don't use it, you can give it to other people that need it the most. The game is won if you help everyone that you can and get to everyone without losing your power, when their is flying trash or hurtful objects on the floor you lose a lot of power. As you reach new levels their is more work to do and more trash everyone. For example, in level two they have water everywhere and branches on the floor. You have to be aware of your surroundings and once you finish each level their is a man that talks to you and sees your progress. Someone would want to keep playing it because it is really interesting and you learn a lot of new stuff about the people living in New Orleans. Its been years since Hurricane Katrina but people are still sick and suffering. Its something real and you want to reach the end of the game to explore new levels and to see the suffering that they have.