EmliyK's+Design+Plans

1. **__MONOPOLY Mod__** by Emily Kerins The topic that I researched was children being forced to become soldiers in the country Uganda.

Children 10 and up. (2-4 players)
 * __Age Range:__**

To rescue more children from the Lord's Resistance Army than your opponent(s).
 * __Goal:__**

__**Core Mechanic(s):**__ -Saving -Helping

__**Elements:**__ -A pair of dice -Two types of cards: -Pieces: yellow, red, blue, green.
 * "Decision"
 * "Can you answer this question?"

__**Rules:**__ Choose the piece that you want. To decide who goes first, each person rolls 1 die and whoever gets the highest number, goes first (2nd highest goes second, etc.). Then, you roll both dice, and whatever appears, is the number of spaces you move. If you land on a "choose a Decision card", then choose a decision card; and if you land on "choose a Can you answer this question" card, then choose that card, and follow the cards' directions.


 * __Player's goal:__ The players main goal is to win the game. **


 * __Designer's goal:__** The designer's goal is for the player to learn more about the problem, and to gain knowledge of the problem.

__**Core value(s):**__ knowledge and intelligence of the topic.

This game would be medium paced because you have to move your pieces, read cards, etc. This game would be challenging because you have to make decisions, answer questions, etc.

This game is basically about making decisions and answering questions, to save children in Uganda who are abducted and forced to become soldiers. This game should be played because it will teach people about what is really happening in Uganda. Also when people have knowledge of the subject, they would most likely want to help more.

by Emily Kerins
 * 2. __CLUE Mod__

The topic that I researched was children being forced to become soldiers in the country Uganda. **

__**Age Range:**__ Children 7 years and up (2-4 players)

To follow clues to find and save as many children from the Lord's Resistance Army as possible. **
 * __Goal:__

__**Core Mechanics:**__ - finding - searching - saving

- a board - 4 player pieces: red, yellow, green, and blue - "Clue Cards" ( The cards that contain the clues needed to play) - 2 dice
 * __Elements:__**

Choose the piece that you want. To decide who goes first, each person rolls 1 die and whoever gets the highest number, goes first (2nd highest goes second, etc.). Then, you roll both dice, and whatever appears, is the number of spaces you move. If you land on a "Choose a 'Clue' Card," choose a clue card, and follow the directions. If not, just follow the directions that are written on the space you landed on.
 * __Rules:__**

This game wouldn't be that fast paced (maybe medium paced) because it is a board game where you have to solve clues, which takes time. This game would be challenging because you will have to solve clues.

3. __**ACTION GAME Mod**__

The topic that I researched was children forced into becoming soldiers in the country Uganda.

I would say that this game is for children aged 11 and up. (1 player)
 * __Age Range:__**

To follow the truck of children and men carefully, so not to get caught and save the children.
 * __Goal:__**

-following -finding -saving -succeeding
 * __Core Mechanics:__**

- a computer - internet connection
 * __Elements:__**

Follow the truck filled with children and men. Save as many children as you can.
 * __Rules:__**

This game would probably be fast paced, since you have to fight for and defend the children. This game would be challenging because you would have to defend yourself and the children against the Army.