game+ideas


 * IDEAS FOR SERIOUS GAMES**toc


 * In the directions put what each point you have to get or obstacle you have to face means.
 * Have certain levels do certain things like either give facts about that country or talk about the issues that country faces.
 * Have the obstacles in the game really connect to what's really happening.

**Design Brief**

Middle school students enjoy games but teachers don't appreciate that. Teachers feel that students should read and write to gain greater understanding about world issues. The problem to be solved is to make a serious game that is about a world issue.

**Requirements:**

 * 1) Game must be accessible to the intended players
 * 2) Game must be well-paced to be enjoyable
 * 3) Game must be challenging to the intended players.
 * 4) Game must have a clear goal
 * 5) Game must be winable.

** Constraints: **

 * 1) It must be possible to create this game with the tools available to middle school students (computers, wikis, blogs, cardboard, poster board, glue, colored pencils, markers, scissors, rulers, paper cutter, exacto knives, glue guns, found objects, dice, spinners, and other common items found in the home and school)

1. A Serious Game Using Gamestar Mechanic that follows the design brief. I plan to make a game were you would have to retrieve a certain number of points to beat each level, but along the way there would be obstacles to face that represent different issues. 2. A Serious Game Mod for an Exisiting Boardgame that follows the design brief. The boardgame I want to mod is the game "Sorry." This game of sorry will have two sets of cards. The first set of cards will have questions you have to answer and the answer. If you correctly answer the question about my topic then they would be able to draw a card that tells them to move.

3. A Serious Game -- Free Choice that follows the design brief.

I also want to modify Monopoly. I would have each of the properties you could own a place in Chile that got hit bad with the Earthquakes.