Francesca's-Game-Designs

IDEAS FOR SERIOUS GAMEStoc

Middle school students enjoy games but teachers don't appreciate that. Teachers feel that students should read and write to gain greater understanding about world issues. The problem to be solved is to make a serious game that is about a world issue.

**Requirements:**

 * 1) Game must be accessible to the intended players
 * 2) Game must be well-paced to be enjoyable
 * 3) Game must be challenging to the intended players.
 * 4) Game must have a clear goal
 * 5) Game must be winable.

** Constraints: **

 * 1) It must be possible to create this game with the tools available to middle school students (computers, wikis, blogs, cardboard, poster board, glue, colored pencils, markers, scissors, rulers, paper cutter, exacto knives, glue guns, found objects, dice, spinners, and other common items found in the home and school)

1. A Serious Game Using Gamestar Mechanic that follows the design brief. A serious game I could make using Gamestar Mechanic that follows the design brief is that you are child of a poor family living in the Philippines. Instead of having an education, you have to work in order to help support your siblings and parents. Sadly, when typhoon Ketsana hit the Philippines, you were separated from your family. In order to be reunited with them, you have to complete levels and collect money which you do by collecting all the points so that you would be able to feed yourself.

__Materials__-
 * Computer
 * Account in Gamestar Mechanic

__Core Mechanics__ Plot- You've been seperated from your family due to a typhoon. Goal- Pass through all the levels in order to be reuinted with your family. Rules- Collect all the coins to complete each level without losing all your lives. To move, use the arrow keys on your keyboard. To shoot at the monsters, press space. Only one person could play. Pace- Medium paced, there are some spaces where you can hide from the monsters. Characters- You control the movement of one avatar, and there are numerous monsters called sprites that you have to defeat in order to make it beat a level.

2. A Serious Game Mod for an Exisiting Boardgame that follows the design brief. A serious game mod I could make for an existing board game could be a Philippines version of "The Game of Life." In the game, you would start out with a fairly good amount of money, and you would be in the middle class. To win the game, you would have to either be in the middle class or upper class after twenty rounds are over. If you end up being in the lower class, you lose. On the board, there would be plenty of spaces that might say "You got promoted +$5,000" or "Your house was hit by a hurricane -$25,000." The spaces would be based on some of the problems the Philippines has to face, which would help educate the people playing the game on how life is like in the country.

__Materials-__
 * "The Game of Life: Philippines' Edition" Board
 * Career Cards
 * Two Dice
 * Two to Four Game Pieces
 * Fake Money (in the amounts of $5,000; $10,000; $20,000; $50,000; and $100,000

3. A Serious Game -- Free Choice that follows the design brief. Another serious game I could make on GameStar Mechanic is a game where you are a person trying to get rid of corruption in the Philippines. You do this by killing the corrupt politicians, which are the sprites.

Materials -Computer