Eric's+Design+Plans

=Final Game Designs by Eric=

Escaping from Doom

 * By Eric DaNtE McLovin**

//**Topic**:// Endangered animals such as the panda and about pollution in the world. //**S****ecret Goal:**// The secret goal of this game is to make the players to be more aware of their surroundings. __Story__: You are trying to run away to safety and enemies are chasing you and you must get away without being killed. __Territory__: The box is the territory of this game and you may not go out of this box. __Moving Parts:__ The moving parts of this game is you and the enemy sprites.
 * //Audience//**: Age 10-14
 * //Goal://** When playing this game players will have a goal of trying to reach the finish block without dying.
 * //Core Mechanics://** Moving and Running
 * //Elements://**
 * Sprites
 * Heroes
 * Blocs such as spike blocks
 * Finish Block
 * //Design Brief://** I will get started by making a new level in Gamestar Mechanics and placing blocks, a hero, and enemy sprites.
 * //Rules://** You must avoid being defeated in the game and you must also have to reach the yellow block to win the game. You cannot shoot in the game but must run defenseless. You have three lives to get to the yellow block but if you don't survive you lose the game.
 * //Pace://** This game will probably be a fast paced game so that it will give the person playing it a sense of urgency. This game will also be faced paced to make the player want to run and go fast.
 * //Challenge://** This game will be challenging because the enemy sprites that will be chasing you will disappear quickly so you will not know where they are and they may come up behind you.



Pandas attacking
//**Topic:**// Endangered animals like pandas //**Audience:**// 5 and up //**Goal**//: The players goal in this game is to defeat the other person playing it by checkmating there king. //**Secret Goal:**// The secret goal of this game is to make the players learn more about the world and hat is going around them. //**Core Mechanics**//: Thinking and using strategy __Territory:__ In this game the territory is the 8 by 8 game. __Moving Parts:__ The moving parts of this game is the pieces. //**Elements:**// //**Brief Idea:**// I will make this game on the chess board and add new obstacles on the board. //**Rules:**// The rule of this game is to checkmate the king and you cannot touch the obstacles unless you jump over it by using the knights. //**Pace:**// I think the pace of the game would be to be a medium paced game so that the players will be able to think and move. //**Challenge:**// This game will be challenging because each player can think and if you move the wrong piece you may lose the game right away. //**a. Name of the Original Game:**// Chess //**b. Identify the core mechanics of the original game:**// Moving
 * By Eric DaNtE McLovin**
 * Four Rooks (Two black and two white)
 * Four Knights (Two black and two whites)
 * Four Bishops (Two black and two white)
 * Two Queens (One black and one white)
 * Two Kings (One black and one white)
 * A 8 by 8 board

Hideout

 * By Eric DaNtE McLovin**

//**Secret Goal:**// The secret goal of this game is to make the player want to take action to help the environment and save endangered animals. __Storyline__: The pandas are being hunted and now they want to find a spot to be safe without anymore attacks from hunters. __Territory__: In the bamboo forest with trees and cover to hide in. __Moving Parts__: The moving part of this game is the hunters and the pandas.
 * //Topic://** Endangered animal such as pandas and pollution
 * //Audience//**: Ages 10 and up
 * //Goal//**: To reach the forest where the panda will be safe and will not be hunted anymore.
 * //Core Mechanics//**: Running and building
 * //Elements//**:
 * Hunters
 * Obstacles
 * Forest trees
 * Pandas
 * //Brief Idea//**: I will probably make this game from something like Gamestar Mechanics.
 * //Rules//**: You must run and save the panda race while doing anything you want. You only get 3 lives to get to the end but every time that you level up you get another life spot and you can pick up lives in the middle of your journey.
 * //Pace//**: This will be fast paced to make the people playing it seem like it is very urgent an they need to play the game and will not stop until they are done with the game and have beaten it.
 * //Challenge//**: This game will be challenging because hunters will be hidden and may pop back up anywhere. They may even appear right behind you and you will never know what happened.